Mechanical engineering · UC Berkeley
Hardware for the
real world.
I design and validate electromechanical systems for robotics, space hardware, energy, and human-centered devices.


that move ideas
into hardware.
I work at the intersection of mechanical design, rigorous validation, and the messy constraints that turn a CAD model into dependable hardware.
Selected systems
Built to be tested.
Robotics, spacecraft ground support, test fixtures, energy systems, and compact electromechanical products.
Experience
From camera modules
to spacecraft fixtures.
Apple
Camera Hardware Engineering Intern
Camera module benchmarking, magnetic coexistence testing, and precision fixture design in Siemens NX.
Summer 2026Safe Sentinel
Robotics Engineer
Packaging automation, robot training, mobile-base structures, and vision integration.
2025–2026eNano Technologies
Mechanical Engineering Intern
Micro-scale product enclosure design, simulation, and additive manufacturing.
2025Malin Space Science Systems
Mechanical Engineering Intern
Space-camera shutter characterization, automated testing, and focus-actuator research.
Summer 2025Working principles
Make the constraint visible.
Loads, clearances, thermal limits, manufacturing processes, and the person using the system all belong in the model.
Prototype toward an answer.
Each build should test the riskiest assumption and create a clear decision for the next iteration.
Validation is part of design.
Calculations, FEA, fixtures, instrumentation, and field tests are how a mechanism earns trust.





